Developed by a team of producers and sound designers including Sound Oracle, Mic Checkmate and Michele Darling, this collection of sounds puts everything you need for making beats in one place. Drum Racks are packed with percussive hits, bass and melodic samples so you can work on tight-knit ideas for groove and melody together. And more than 100 Instrument Racks offer a huge sound palette to create a range of moods – from weighty bass and smooth electric pianos, to icy pads and sharp leads.
Ableton makes Push and Live, hardware and software for music production, creation and performance. Ableton´s products are made to inspire creative music-making. Aug 27, 2019 Ableton works like magic with loops. No other DAW makes loops this easy. It's fun to sample again. I will show you how to take loops and make. Dec 19, 2013 Free Electronic Beats for the Holidays Happy Holidays! After an incredible year that’s seen the release of Live 9 and Push, we’d like to say “thank you” to the robust and inspiring Ableton community with some choice free sounds.
Plus there are 182 audio loops for chopping up and creating new grooves and melodies, as well as almost 100 MIDI clips for reworking into your own beats, and showing you what the kits can do.
The Pack is set up for sparking ideas and keeping you in your flow – especially with Push. Drum kits and Instrument Racks come with processing and effects chains that sound great right off the bat. Eight Macros are carefully set up for creative tweaking and sound design directly from Push; take your bass booms from pure to gritty in just a few tweaks. Instruments also make use of expressive Push features like pad aftertouch.
Practice your finger drumming skills with Melodics, a standalone app that offers a great way to learn and refine your playing. Melodics have created a free set of lessons based on BMaul’s video performance, using the sounds from the Beat Tools Sound Pack.
Living by the mantra, “life is good, time is precious, make people smile,” Atlanta-based producer STLNDRMS’ biography reads like a Hollywood movie script.
In addition to co-founding the producer collective and beat showcase Controllerise, creating the Slappy Drums sample pack, and building an Instagram audience of over 50,000, the veteran beatmaker has also done stints as a military employee, telecommunications expert, MC, and photographer for Future, Jeezy, and Schoolboy Q.
STLNDRMS’ music career was cultivated during long stints abroad. His first foray into production was nearly two decades ago, when he composed his early instrumentals while living in Italy. A few years later STLNDRMS and his family based themselves in Tokyo, where he landed a music licensing deal for the video game MadWorld and the sequel Anarchy Reigns as an MC named Ox.
Now back in the US, working out of his Atlanta home studio, the years of nomadic crate-digging shine through STLNDRMS’ trippy, slowed-down soul samples and crunchy drum hits. Many of his songs are constructed out of bits and pieces of lesser-known music others overlook, such as rare Japanese 45s and vinyl versions of old anime soundtracks like Lupin III and Cowboy Bebop, along with Tracklib samples, and his staple jazz and soul records.
He often lets the emotion of the song he wants to create guide him when searching for sounds to transform. “I’m looking for tone, texture, and clarity – trying to match the aesthetic I’m feeling for the record,” he says.
“Also, fire loops,” he adds with a laugh.
As for the tools he currently uses to slice up samples, fans of his live Facebook video series Beats+Chill will note that his MPC2000XL has been a mainstay for some time. After years of practice, STLNDRMS’ proficiency with the 2000XL is now a form of automatic recall. “On the MPC, I literally put my hand on top of the record and stop it, take my hand off and grab the little piece that I want and assign it to a pad,” he says. “To build a kit it would take me minutes.”
Many projects like the early fan favorite “lifestyle” and the 2017 album Veggie tacos heavily utilized the 2000XL, Roland SP-303, and SP-404 – a combo he still uses today, albeit in modified form. Chopping up samples in the MPC, STLNDRMS records into an eight channel mixing board for EQing and minor effects, with the 404 providing his signature stutters and dropouts and the 303 adding its characteristic vinyl simulation.
He maintained a fierce loyalty to the MPC/303/404 setup for some time, but a broken MPC forced a change of pace during the making of 2018’s Veggie tacos III. Using Maschine to compose about half the songs on the album, it was around this time that he decided to make Live part of his process.
STLNDRMS performs Veggie tacos on his SP-404
After initially quitting on the DAW due to a sample importing and chopping method he was unfamiliar with, Live opened many new musical doors once he gave it a second chance. “The flip side of that issue is all the mixing tricks and opportunities I can do for looping and stretching, and a hundred million other things that are available to me,” he says.
Looking back on his early experiences with Ableton, STLNDRMS believes he overwhelmed himself by trying to learn all aspects of Live and Push instead of easing himself into new and unfamiliar territory. “I didn’t understand the program, so trying to learn Push and Live at the same time was really awkward coming from MPC,” he says. “I decided I would learn the program first by itself, just using my keyboard. Once I learned it that way everything made sense.”
Another crucial adjustment was getting the Live mixes to evoke his signature sound. Coming from vintage gear that’s known for imparting a certain warmth on samples, giving Live compositions a similar feel took some time. “That took forever,” he says. “Ableton is awesome because it does not impart any sound whatsoever, it gets out of the way and lets you create. But at the same time it doesn’t have a sound, so you gotta figure out how to create a sound in it.”
After a lot of trial and error, he can now use Live in isolation to get the feel and sound of the MPC by running multiple plug-ins at once – a technique that defies conventional wisdom. “Everybody says not to do this, but I ended up with like 10 different plug-ins on my master bus,” he says. “Once you add them all up, you get a tone very similar to the MPC.”
He also figured out how to expand the possibilities of Live by using his new tool in tandem with older gear. “I get my MIDI Sync for my MPC so I can still chop like I wanna chop,” he says. “Then I get the modification tools in Ableton. It’s the best of both worlds.”
Not content to just link his MPC, STLNDRMS also uses the 303 as a bus compressor through Live’s External Audio Effect device. “I can say, ‘OK, bus everything to 303 from the MPC’ and use that as a mastering tool,” he explains. “The crazy thing is, Ableton is using my 303 like an effect.”
Go to the Steam website and click 'Also available for Windows', beneath the green 'Install Steam Now' button. Save the 'SteamInstall.msi' file to your Downloads folder. Open a Terminal and cd /Downloads (or wherever you saved the Steam installer) Enter wine start SteamInstall.msi to start the installation. Apr 09, 2014 Wine allows Intel Macs to run Windows programs in Mac OS X without a virtual machine. That is, the Windows OS itself is not involved. It also runs on other Unix-based OSs on any Intel PC. It is faster and much more convenient than a VM. Theoretically, it could be faster than running the programs in Windows with Boot Camp. When you first open Wineskin you will see the home screen. Click the “+” button to install Wine. You’ll see a drop down list of all the available versions. Go ahead and choose the latest version. Next, update the Wrapper. Last, click the “Build new blank wrapper”, name it “Steam” and then give it a. Install steam for windows using wine on mac free. The Windows version of Steam is available, and which could allow you to run some Windows-only games on your Mac. Choose any of these options and WineBottler will automatically download, install, and configure these applications for you. The installed application will appear under “On My Mac” in the WineBottler window.
STLNDRMS also finds Live helpful in crafting distinct drum tracks through a rather labor intensive and multifaceted method, though he cautions producers against trying to mimic his process step by step. “Do whatever sounds dope to you,” he says. “Take everything I and anybody else says with a grain of salt. We’re all clueless in the end.”
When he builds percussion patterns he is very specific about his EQ levels, especially with his kicks. “I like my kicks big, so I boost lows 60-70hz,” he says.
Other drum sounds may need an increase or decrease in EQ – or no adjustment at all – depending on the qualities of a given song. Though cutting EQ often creates a more subtle effect than boosting, it’s a technique he likes to play with if the record is too crowded. “Snares I may boost around 150, but I may cut in the same place if the record is busy,” he says. “Hats I don't boost.”
“Make 10,000 beats. I’m 100% sure every answer that you want to know is in that journey somewhere. Just start cooking and you’ll figure all that shit out.”
Like many producers who opt for a more human touch, he generally avoids the quantize feature – though he fiddles with individual notes and drum hits as needed once a beat is complete to get them just right.
Messing with the EQ is a critical part of the percussion process, but simulator plug-ins and additional reverb also play a pivotal role in taking the sound to the next level. “I tend to send the drum bus to a tape sim now,” STLNDRMS says. “I like the warmth. I’ll also add a little reverb on the top of the bus to give a cohesive space to the drums.”
He also cites UAD’s Ocean Way Studios dynamic room modeling plug‑in and Cytomic’s The Glue compressor plug-in as vital tools in giving his music the desired vibe.
Using Live to play with and build chords is an endlessly fascinating rabbit hole of experimentation for STLNDRMS – one that has added a whole new depth to his sound. “I’ll build a chord progression, then copy that to 2 or 3 tracks with different sounds to build up a bed of sound and I’ll add arpeggiators to give more texture,” he says. “They tend to be on the grid so I’ll shift the MIDI to make them a bit off time. It gives a more musical vibe, more human.”
A STLNDRMS BEATS&CHILL session
Just like in the studio, Live is proving to be a game changer when it comes to live performances like a recent meet and greet with Atlanta Hawks star Trae Young. “We did a big thing with Verizon a little while back where they had four or five different painters from the city come out and paint canvases,” he says. “It was like, ‘We want you to make a new beat for each canvas.’”
As creative synergy grew between painter and producer, STLNDRMS seamlessly maintained the vibe, adding and removing samples throughout his set. “I would drop the drums and program some new ones,” he says. “Then they would come in and I would drop the sample and program a new one. Or I could use the crossfader and blend between a sample and the next one and then drop in an acapella on time.”
Now, with events like these raising his public profile even more, STLNDRMS finds a new influx of young producers seeking his council on how to get a foot in the door of the industry.
Reflecting on the path his music career has taken over the past 18 years, his advice is rather simple. “My answer is always the same, every single time,” he says. “Make 10,000 beats. I’m 100% sure every answer that you want to know is in that journey somewhere. Just start cooking and you’ll figure all that shit out.”
Keep up with STLNDRMS on his website and Instagram.
Text and interview: Gino Sorcinelli